Prodect Design 2025 (BATCH C)
- Description
- Curriculum
- Reviews
Product Design by – Dominion Ogbaji is a hands-on, beginner-friendly course crafted to take students from design fundamentals to real-world UI/UX skills using tools like Figma. Over the span of this course, you’ll gain a solid understanding of graphic design principles, user interface structures, design systems, and how to turn ideas into beautiful, functional digital products.
Whether you’re a total beginner or a creative looking to enter the tech space, this course is designed to help you think like a designer, create like a pro, and build a job-ready portfolio from scratch.
What You’ll Learn:
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Core UI/UX and Product Design concepts
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Graphic design principles for digital products
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How to use Figma confidently and professionally
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How to design interfaces for websites and mobile apps
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How to create reusable components and design systems
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Real-world design tasks to sharpen your skills
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How to build your first portfolio-ready case studies
What You’ll Get:
✅ Project-based learning (not just theory)
✅ Lifetime access to templates, tasks, and design files
✅ Feedback and support from an experienced designer
✅ A beginner-to-pro transformation roadmap
✅ A chance to start your design career with confidence
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1Introduction to Product Design, UI/UX overviewText lesson
In this lesson, students are introduced to the world of Product Design, exploring its role in creating functional, user-centered digital products. We’ll break down the fundamentals of UI (User Interface) and UX (User Experience), highlighting their key differences, how they work together, and why both are essential for successful product development. This foundational class sets the stage for deeper dives into design principles, processes, and tools in the weeks ahead.
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2Video 1 part 1Video lesson
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3Video 1 part 2Video lesson
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4Video 1 part 3Video lesson
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5Video 1 part 4Video lesson
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6Video 1 part 5Video lesson
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7QUIZ 15 questions
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8Graphic Design Fundamentals (Elements & Principles)3 Hours
In this lesson, students dive into the building blocks of visual design. We’ll explore the core elements and principles that guide every effective design decision. From mastering shapes, colors, and typography to understanding alignment, balance, and hierarchy, this session lays the creative foundation every product designer needs to craft beautiful, functional, and user-centered interfaces.
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9Video 2 part 1Video lesson
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10Video 2 part 2Video lesson
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11QUIZ 25 questions
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12Colour Theory, Typography & Basic Layouts3 Hours
In this lesson, we focus on three powerful aspects of design that deeply influence user perception and experience. You'll learn how to choose and combine colors using basic color theory, apply typography that enhances readability and brand identity, and structure layouts that create visual balance and clarity. This session will equip you with practical techniques to create aesthetically pleasing and professional designs.
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13Video 3 part 1Video lesson
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14Video 3 part 2Video lesson
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15QUIZ 35 questions
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16ASSIGNMENT 1Assignment
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17Getting Started with Figma (UI Tools & Frames)Text lesson
In this session, we introduce Figma — the powerful, collaborative design tool used by leading product teams around the world. You’ll learn the Figma interface, how to use basic tools, and start creating frames, shapes, text, and components. By the end of this lesson, you’ll be confident navigating Figma and building your first user interface structures from scratch.
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18Video 4 part 1Video lesson
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19Video 4 part 2Video lesson
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20QUIZ 45 questions
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21Components, Assets, and Reusable Elements in Figma3 Hours
This lesson explores one of Figma’s most powerful features — Components. You’ll learn how to create reusable design elements that save time and maintain consistency across your UI projects. We’ll also dive into the Assets panel, managing design systems, and working with variants and instances. By the end, you’ll be able to build scalable design files like a pro.
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22Video 5 part 1Video lesson
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23Video 5 part 2Video lesson
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24QUIZ 55 questions
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25Hands-on: Designing a simple poster and mobile app screen3 Hours
This practical session is where creativity meets execution. Students will apply everything they've learned so far — from graphic design principles to Figma tools — to design two real-world visuals: a clean, impactful poster and a basic mobile app screen. This hands-on experience helps build design confidence and reinforces layout, color, typography, and component skills.
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26Video 6 part 1Video lesson
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27Video 6 part 2Video lesson
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28QUIZ 65 questions
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29ASSIGNMENT 2Assignment
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30Layouts, Spacing, and Grids3 Hours
In this lesson, students will learn how to structure designs with clarity and precision using layouts, spacing, and grids. These are foundational tools for creating balanced, consistent, and responsive designs. We'll explore how to use Figma's layout grids, spacing techniques, and alignment tools to guide the user’s eye and create clean, well-organized interfaces.
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31Video 7 part 1Video lesson
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32Video 7 part 2Video lesson
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33QUIZ 75 questions
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34Creating UI Elements: Buttons, Forms, Cards3 Hours
This lesson is all about building the essential building blocks of any user interface: buttons, forms, and cards. You'll learn how to design them from scratch in Figma, apply best practices for usability and consistency, and turn them into reusable components. By the end, you'll have your own mini design system foundation ready to use in real projects.
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35Video 8 part 1Video lesson
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36Video 8 part 2Video lesson
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37QUIZ 85 questions
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38Session 9: Responsive UI Design Basics3 Hours
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39Video 9 part 1Video lesson
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40Video 9 part 2Video lesson
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41QUIZ 95 questions
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42ASSIGNMENT 3Assignment
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43Wireframes & Visual HierarchyText lesson
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44Video 10 part 1Video lesson
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45Video 10 part 2Video lesson
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46QUIZ 105 questions
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47High-fidelity Wireframes & Visual ConsistencyText lesson
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48Video 11 part 2Video lesson
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49Video 11 part 1Video lesson
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50QUIZ 115 questions
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51Design Systems & Style GuidesText lesson
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52Video 12 part 1Video lesson
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53Video 12 part 2Video lesson
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54QUIZ 125 questions
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55ASSIGNMENT 4Assignment
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56Session 13: UX Design vs UI Design, User-Centered DesignText lesson
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57Video 13 part 1Video lesson
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58Video 13 part 2Video lesson
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59QUIZ 135 questions
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60Session 14: User Research: Interviews, Personas, Empathy MapsText lesson
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61Video 14 part 1Video lesson
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62Video 14 part 2Video lesson
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63QUIZ 145 questions
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64Session 15: User Journey Mapping & Task FlowsText lesson
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65Video 15 part 1Video lesson
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66Video 15 part 2Video lesson
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67QUIZ 155 questions
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68ASSIGNMENT 5Assignment
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69Session 16 UX Process & ArchitectureText lesson
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70Video 16 part 1Video lesson
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71Video 16 part 2Video lesson
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72QUIZ 165 questions
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73UX Writing & Microcopy Best PracticeText lesson
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74Video 17 part 1Video lesson
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75Video 17 part 2Video lesson
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76QUIZ 175 questions
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77Session 18 : Prototyping and TestingText lesson
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78Video 18 part 1Video lesson
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79Video 18 part 2Video lesson
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80QUIZ 185 questions
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81ASSIGNMENT 6Assignment
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82Prototyping & TestingText lesson
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83Video 19 part 1Video lesson
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84Video 19 part 2Video lesson
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85QUIZ 195 questions
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86Session 20: Usability TestingText lesson
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87Video 20 part 1Video lesson
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88Video 20 part 2Video lesson
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89QUIZ 205 questions
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90Session 21: Interpreting Test Results & IteratingText lesson
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91Video 21 part 1Video lesson
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92Video 21 part 2Video lesson
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93QUIZ 215 questions
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94ASSIGNMENT 7Assignment
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Prodect Design 2025 (BATCH C)
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What is Prerequisite coursesA prerequisite is a specific course that you must complete before you can take another course at the next grade level.